A downloadable game for Windows, macOS, and Linux
This is the original version of the game as released for the Mooncord 2019 Game Jam held by MOONMOON_OW at twitch.tv/moonmoon_ow. It was developed in Kotlin using the libGDX game library over a period of 3 days. Bugs, balance issues and bad code are all present. :)
This version of SpaceHorde is a twin stick arena shooter in the style of Geometry Wars. Every 2000 points a new ship is added to your squadron of pixelship fighters. You control EVERY fighter at once. Every 5000 points you receive a new bomb.
* Java 1.6+
* OpenGL 2.0+
* A controller is required. Tested only with a Xbox 360 controller but any should work in theory.
Java 1.6+ is required.
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